Paradox Interactive internship concepts 2

Concept art done for the Majesty style guide. These were done as sketches, and not all of them made it into the style guide. The style guide is meant to set the general tone and style for future games set in the Majesty universe.

Sketch of a male and female gnome.
Male and female Majesty gnomes concept sketch
Sketch of a female elf with a bow.
Concept sketch of an elf with a germanic + flowers influence to the costume.
Sketch of a female elf in an Bavarian flower costume.
Concept sketch of another elf with a germanic + flowers influence to the costume.
Sketch portrait of a female elf.
Sketch of a generic elf to be used for testing different hair styles.
Sketches of different hairstyles on a female elf.
Ideas for different elf hair styles.
Silhouettes of different creatures in the Majesty universe to show their scale in comparison to each other.
The scale of different creatures in the Majesty universe.
Sketch for the symbol of Agrela.
Concept sketch for the symbol of Agrela.
Sketches of palm trees.
Sketch showing preference for diversity in shape and design over uniformity.
Sketch of a troll.
Concept sketch of a troll.
Sketch of a wizard.
Concept sketch of a wizard.