Category: Animation

  • Mount Theodore

    Mount Theodore
  • Textured Cacti

    Textured Cacti
  • Untextured Cacti

    Untextured Cacti

    We finished animating for the previs today. Now we just have to render it, and we’re done. I did some environment modeling today:

  • Previs animation

    Some of the animation I did for our previs of the film.

  • Dragon flight cycle

    Dragon flight cycle

    A flight cycle I did for the dragon today. There’s very little movement on the dragon, except for the wings in this flight cycle. It’s inspired by the way hummingbirds fly. They flap they’re wings really fast, but hardly moves the rest of their body. Some thumbnails I did before doing the flight cycle:

  • Another walk cycle for the dragon

    Another walk cycle for the dragon

    Did a sketch of how the skeleton of our dragon might look like.

  • Dragon walk cycle

    Dragon walk cycle

    David finished rigging and skinning the dragon for our previs today. Here’s a walk cycle I did using that rig: Some thumbs I did of different walks before starting to animate the dragon: I’ll probably make a new walk cycle for the dragon. We talked about doing one more inspired by the way penguins walk.

  • Alston walking

    Aleksander finished skinning Alston today, I copied yesterdays animation over to the skinned version. https://www.blogger.com/video.g?token=AD6v5dxTgdQA6DQfRl8pihoNKAk4cgzMR_obhkYbaBm1NlxQoEUk1lC3_QYa0N-H8FhJXfKOWPiGOlV0TmIld1YYYymOJnvs-Wzgwbyg1lVrHQ-bFs9S05HYggNyLnJb-RBINe3Fu7Z1

  • Alston walk cycle01

    Alston walk cycle01

    Aleksander made a rig for Alston using puppet shop today. I blocked out a walk cycle for Alston with it. I never animated with puppet shop before, but I found it very agreeable to work with after getting used to it. One of the inspirations for the way Alston moves will be Goofy. Though we’re…

  • Expression

    Expression